# routine pick

Documentation for routine `pick`

assembled from the following types:

# role Enumeration

From Enumeration

## (Enumeration) method pick

Defined as:

multi method pick(::?CLASS:)multi method pick(::?CLASS: \n)multi method pick(::?CLASS: *)

It works on the defined class, selecting one element and eliminating it.

say Norse-gods.pick() for ^3; # OUTPUT: «ÞorFreijaOðin»

# enum Bool

From Bool

## (Bool) routine pick

multi method pick(Bool --> Bool)multi method pick(Bool --> Seq)

Returns `True`

or `False`

if called without any argument. Otherwise returns `$count`

elements chosen at random (without repetition) from the `enum`

. If `*`

is passed as `$count`

, or `$count`

is greater than or equal to two, then both elements are returned in random order.

say Bool.pick; # OUTPUT: «True»say Bool.pick(1); # OUTPUT: «(False)»say Bool.pick(*); # OUTPUT: «(False True)»

# role Baggy

From Baggy

## (Baggy) method pick

Defined as:

multi method pick(Baggy: --> Any)multi method pick(Baggy: --> Seq)

Like an ordinary list pick, but returns keys of the invocant weighted by their values, as if the keys were replicated the number of times indicated by the corresponding value and then list pick used. The underlying metaphor for picking is that you're pulling colored marbles out a bag. (For "picking with replacement" see roll instead). If `*`

is passed as `$count`

, or `$count`

is greater than or equal to the total of the invocant, then `total`

elements from the invocant are returned in a random sequence.

Note that each `pick`

invocation maintains its own private state and has no effect on subsequent `pick`

invocations.

my = bag <eggs bacon bacon bacon>;say .pick; # OUTPUT: «eggs»say .pick(2); # OUTPUT: «(eggs bacon)»say .total; # OUTPUT: «4»say .pick(*); # OUTPUT: «(bacon bacon bacon eggs)»

# class List

From List

## (List) routine pick

Defined as:

multi sub pick(, * --> Seq)multi method pick(List: --> Seq)multi method pick(List: --> Mu)

If `$count`

is supplied: Returns `$count`

elements chosen at random and without repetition from the invocant. If `*`

is passed as `$count`

, or `$count`

is greater than or equal to the size of the list, then all elements from the invocant list are returned in a random sequence; i.e. they are returned shuffled.

In *method* form, if `$count`

is omitted: Returns a single random item from the list, or Nil if the list is empty

Examples:

say <a b c d e>.pick; # OUTPUT: «b»say <a b c d e>.pick: 3; # OUTPUT: «(c a e)»say <a b c d e>.pick: *; # OUTPUT: «(e d a b c)»

# role Setty

From Setty

## (Setty) method pick

multi method pick( = 1)

Returns `$count`

elements chosen at random (without repetition) from the set.

If `*`

is passed as `$count`

, or `$count`

is greater than or equal to the size of the set, then all its elements are returned in random order (shuffled).

# class Any

From Any

## (Any) method pick

Defined as:

multi method pick(--> Any)multi method pick( --> Seq)

Coerces the invocant to a `list`

by applying its `.list`

method and uses `List.pick`

on it.

my Range = 'α'..'ω';say .pick(3); # OUTPUT: «(β α σ)»

# class Range

From Range

## (Range) method pick

multi method pick(Range: --> Any)multi method pick(Range: --> Seq)

Performs the same function as `Range.list.pick`

, but attempts to optimize by not actually generating the list if it is not necessary.